Struct Directions
- Namespace
- Flexalon
- Assembly
- Flexalon.dll
Six floats representing right, left, top, bottom, back, front.
public struct Directions
Constructors
Directions(params float[])
public Directions(params float[] values)
Parameters
valuesfloat[]
Properties
Back
public float Back { get; set; }
Property Value
- float
Bottom
public float Bottom { get; set; }
Property Value
- float
Center
public Vector3 Center { get; }
Property Value
- Vector3
Front
public float Front { get; set; }
Property Value
- float
this[Direction]
public float this[Direction key] { get; }
Parameters
keyDirection
Property Value
- float
this[int]
public float this[int key] { get; }
Parameters
keyint
Property Value
- float
Left
public float Left { get; set; }
Property Value
- float
Right
public float Right { get; set; }
Property Value
- float
Size
public Vector3 Size { get; }
Property Value
- Vector3
Top
public float Top { get; set; }
Property Value
- float
zero
public static Directions zero { get; }
Property Value
Methods
Equals(object)
public override bool Equals(object obj)
Parameters
objobject
Returns
- bool
GetHashCode()
public override int GetHashCode()
Returns
- int
ToString()
public override string ToString()
Returns
- string
Operators
operator ==(Directions, Directions)
public static bool operator ==(Directions a, Directions b)
Parameters
aDirectionsbDirections
Returns
- bool
operator !=(Directions, Directions)
public static bool operator !=(Directions a, Directions b)
Parameters
aDirectionsbDirections
Returns
- bool